home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Aminet 25
/
Aminet 25 (1998)(GTI - Schatztruhe)[!][Jun 1998].iso
/
Aminet
/
dev
/
amos
/
AMOS0398.lzh
/
AMOSLIST
/
000171_amos-request@svcs1.digex.net_Tue Mar 17 22:50:23 1998.msg
< prev
next >
Wrap
Text File
|
1998-04-01
|
3KB
|
70 lines
>From amos-request@svcs1.digex.net Tue Mar 17 22:50:22 1998
Received: from svcs1.digex.net (svcs1.digex.net [204.91.197.224])
by pony-1.mail.digex.net (8.8.8/8.8.8) with ESMTP id WAA18775
for <mcox@access.digex.net>; Tue, 17 Mar 1998 22:50:22 -0500 (EST)
Received: (from daemon@localhost)
by svcs1.digex.net (8.8.5/8.8.5) id TAA20378
for amos-out; Tue, 17 Mar 1998 19:45:44 -0500 (EST)
Received: from pony-2.mail.digex.net (pony-2.mail.digex.net [204.91.241.6])
by svcs1.digex.net (8.8.5/8.8.5) with ESMTP id TAA20372
for <amos-list@svcs1.digex.net>; Tue, 17 Mar 1998 19:45:42 -0500 (EST)
Received: from newmail.virgin.net (newmail.virgin.net [194.168.54.44])
by pony-2.mail.digex.net (8.8.8/8.8.8) with ESMTP id TAA19019
for <amos-list@access.digex.net>; Tue, 17 Mar 1998 19:45:41 -0500 (EST)
Received: from p51-puffback-gui.tch.virgin.net ([194.168.68.231])
by newmail.virgin.net (Post.Office MTA v3.1.2
release (PO203-101c) ID# 1-55555U125000L125000S0) with ESMTP
id AAI26173; Wed, 18 Mar 1998 00:45:34 +0000
From: "Alastair Murray" <malcolm.murray@virgin.net>
Date: 17 Mar 98 23:58:12 +0000
Subject: Sorry to bring it up again...
Message-Id: <350F0E14.MD-0.196.malcolm.murray@virgin.net>
In-Reply-To: <Pine.3.89.9803100006.A16111-0100000@bc.seflin.org.>
To: EricHyland<a007193t@bc.seflin.org>, amos-list@access.digex.net
Mime-Version: 1.0
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
X-Mailer: MicroDot-II/AmigaOS 0.196
Status: O
X-Status:
> > Be on the list but realise what the list is all about, its not for
> > that attitude and it is mostly for coders so putting down the people
> > who make it happen(me) rather than the people who dream about it
> > happening (eric) isn't a good idea.
> Your the one who started off by insulting me, and I don't just roll over,
No. You gave some ideas, I made a joke about the numebr of commands
you wanted (as you seemed to ask for alot) you wrote back saying about
coders mentality and how designers are the world etc. etc.
> and take it I fight back. Just because you think your some kind of
> shot coder doesn't give you the right to tyr, and belittle my ideas.
I don't think I'm a hot shot coder. You're the one saying how you've
designed the best game ever [you know, Wing Commander 5 :) ]
And as I've said before my aim was to say that most of your
suggestions were not realistic, you admitted yourself that you know
nothing about coding so just believe me when I tell you what can and
can't be done.
Sorry to bring this back but I just found it laying around in my
mailbox and I hadn't answered the weird suggestion that I was a hot
shot coder coming from the "great dreaming designer god".
-Murray
--
Alastair \\|// malcolm.murray@virgin.net
Murray (o o) http://freespace.virgin.net/malcolm.murray
|~~~~~~oOOo~(_)~oOOo~~~~|~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~|
| ---===ON AMINET===--- |dev/misc/Backbone | --==IN PRODUCTION==-- |
| game/shoot/Hanger18 |game/shoot/Traitor| The Turtleminator |
|game/jump/BananaIslands| game/role/CHAOS | Hangar 18 II |
| game/shoot/Extinct | game/jump/Blobby | Backbone - Game Creator|
| dev/amos/KeyState | dev/amos/PicPack |Star Trek - BORG Assault|
| pix/nicon/TrekNIcons | | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~